

Bi3 Simulation
Bi3 is a company that specialises in Smart Surveillance Cameras, they’ve traditionally provided security solutions but are now expanding into the retail space.
Within the Bi3 I programmed the simulation’s AI system and the overall architecture of the system. A nav-mesh implementation was used for the agent’s movements, the agent behaviours were based on a number heuristics: location, previous actions, and other agents actions.
Contribution:
Gameplay Logic
Shaders
Models
Agent Simulation
Pathfinding
Gameplay Logic
Shaders
Models
Agent Simulation
Pathfinding
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